A former web designer's first idle game, built with Codex
From the community · not tested by us
A former web designer who had never made a game wrote the story for Point Nemo, a gather-sell-expand game, and looped with Codex (it built, they played) until feedback polished it.
Details
Posted by@phi_sato
DateOct 17, 2026
Category🎬 Music, video & games
Found viaX
Summary written by ToolPassed from the public post. Claims are the poster’s; we haven’t reproduced this.